One scene · Two runtimes

One AR scene.
Across every supported platform.

The homepage answers one question: can this runtime run our immersive AR scene?

Open live probe

01 / API

API readiness

Only APIs required by the shared scene are checked.

02 / Runtime strategy

One scene, optional native enhancement

The scene always starts through standards-based immersive-ar.

01

Standard layer

WebXR immersive AR

Rear-camera world tracking, WebGL rendering, local reference space, hit-test, and DOM Overlay.

02

Optional enhancement

OpenArea front camera

When the private API exists, the same session also shows the native front camera.

Same URL · Same scene · Same controls The OpenArea enhancement remains inside the same AR session. Open live probe